Hello,
I’m testing the new egzVray-Shaders at the moment.
This is a small hd-animation:
Uli
Thx for the nice shaders, Torgeir.
It looks good, only problem I see is the entire glass shatters instantly instead of fracturing from the top down.
I prefer the video names ‘crash test’ - it all looks really nice; good lighting & rendering - only problem as mentioned is the fact that the whole glass explodes at once, not from the top down.
What technique did you use to do this? Looks really good. well done
Its done with Rayfire.
I think its physically correct to have it exploding all in one hit, its how glass shatters in reality.
Glass fractures from the point of impact spreading through the entire surface from that point, the animation is showing something that is impossible.