I used Omnitile to create bricks, but they have bricked it :). There seems to be nothing else available. What do you guys do when you have several different patterns of the same brick?
Bercontile
Yeah, I never really got into that. It seems like every time MAX updates, it takes a year to catch up. I’ll have to look into it.
Siger has put Parquetex back in the picture, but now as subscription only (which is stupid for a tool you rarely use) and no way to make your own patterns (so use will be even more limited).
Then there is this Russian tool QuickTiles…also subscription. Tried it once but way too compicated and only as a plugin. I prefer a seperate program that generates textures, which you can use in every tool.
I really envy Blender users who have all the tools you can imagine, like https://www.youtube.com/watch?v=K1L\_ERkU0XI&t=607s. Why is it so hard to make a simple generic texture generator!?!?!
I’ll try Parquetex; that looks promising. Demo and hit render crashes it! Plus, there website is always so slow, it is painful to use.
Quicktile doesn’t have MAX 2025 support
I’ll have to learn Barcon since nothing else works. It seems to be a need that needs filling.
Another thing you can try is the Texture Generators from Poliigon. They may be sufficient for your needs.
I have a Max file with all possible Brick patterns which uses MultiTexture from CG-Source. I then load a photo of a Brick wall into PShop, select some 20 bricks including mortar, export them as single maps, load them into Multitextures, and click render in Max to generate all the necessary diffuse, bump, etc maps for all possible patterns. These are loaded into PShop and a Batch Script takes care of the rest. A bit complicated but for the 10-20 times a year it is cheaper than architextures.org, which actually does a very good job with custom brick textures!!
I will check it out. I had a great system using Omnitile. I would use PS and slice up the bricks, exporting the slices out (old-school web design style).
architextures.org I have a subscription, which is how I ended up making my bricks this time. You can only upload one brick, so it doesn’t really do a good job for that.
With architextures.org you can select multiple areas in the uploaded image. Just click on the “i” next to the upload button when you select a custom image: there you can see how to select multiple areas. So you just upload a piece of a brick wall, select some bricks (without the mortar) and architextures does the rest.
I’m curious as to why you decide to update so “early” in the cycle when it causes these issue each year?
It came out in March, so it isn’t early.
I guess architextures could be useful in some cases but it still really obviously repeats if you have anything with easily spotted duplicates, which is imo most bricks. Same with all the rest of their stuff, woods or whatever.
I’m pretty sure Chaos said they’ll code a solution that will be a bit like multitextures/bercon tile, which would be absolutely ideal, though personally not holding my breath for that ![]()
As @trick pointed out, it’s a shame there isn’t already somethng available that other 3d apps have had for quite some time. Bercon is good but I always forget what the awkward route is
to make it work. I do have a setup file for one type but anything else is a headache.
I tried using Barcon for hours last night, and it is so wonky. Absolutely no viewport preview, and I gave up. I’ll try again when I get a chance.
I’ll sometimes use FloorGenerator with MultiTextures to build a panel, then plug that in Railclone. This lets me play with brick size, grout width and protrusion (without the need for a displacement map).
This doesnt work in every situation obviously.
No response from support for either Parquetex or Quicktiles!
Quicktile got back to me, and they should have a MAX 2025 version within a couple of months. This, to me, is a reason not to go down that route. I wouldn’t be able to rely on a plugin that takes eight months to update every year.
architextures.org worked perfectly when selecting multiple bricks. It is now my new brick solution.
Here is the house that I used, architextures.org, for the three bricks. It turned out great and will be my new brick creator.
https://bobby-parker.com/architectural-rendering-blog/grand-residential-rendering