BSOD when adding vrayLightMesh in IPR

Found an interesting bug me thinks which caused a BSOD or at least an instant Maya crash.

1. Create a sphere and torus scale the torus to sit around the sphere like Saturn.
2. Add dome light and start IPR
3. Apply a vrayLightMesh to the sphere.
4. Select lightMesh and try to change the light colour in properties.
CRASH!!

Be interesting if anyone else gets the same result.

Maya 2022.3
V-Ray 5 for Maya, update 2.2
(v5.20.02, revision 31352 from Apr 8 2022)
Nvidia GeForce RTX 3060TI
Driver 512.15
Also tried the Recommended NVIDIA driver for V-Ray GPU version 497.09

It sounds like this is V-Ray GPU. Does the same thing happen with regular V-Ray?

Happens with either GPU or VRay set.

Its not important of course, just turn off IPR before you change the light colour.

Alright, this reproduces easily and we already have a fix internally. It will be added to the stable builds soon.

Hi there,
There is a fix for this with stable nightly builds from the 28th of April and onwards (build number 31388 ). Feel free to grab one and see if it helps :slight_smile: