[BUG] Layer Shader in the bump slot is broken with Corona Bitmap.

Hi Guys,

MAC OS
C4D Version 20
Corona 3 Hotfix 1

Working on a shader for a project and I encountered the following issue:

  • When I plug a Corona Bitmap of a fabric texture in the bump slot, the bump properly works and I get a nice fabric texture.
  • When I then click the arrow next to “Bitmap” and select “Layer” (Layer node), the bump instantly stops working.

This does however NOT happen when I do the above with a standard C4D bitmap. With a standard C4D bitmap everything works as expected.

When I create a layer node as a base in the bump and then plug in a Corona Bitmap it also does not work. If I instead plug in a standard C4D bitmap it does work again.


EDIT 1:

It seems there are also problems with Corona Bitmap and the Layer node when trying to build a displacement shader.
Again, Corona Bitmap makes a mess while the standard C4D Bitmap works perfectly fine.

Cheers,

Hi there, Thanks for the info. We have already acknowledged this one and have it listed in our internal tracker. :wink:

Hey,

Awesome, good to know it’s being worked on :smiley: