Bug: V-Ray Bump Material - multiplier working incorrectly in V-Ray GPU

Found another bug regarding V-Ray GPU. The Bump node material does not work as expected. The multiplier/delta scale seem to have no effect on nodes when using V-Ray GPU. (Workaround would be feeding in a normal node and setting things up in there)

I attatched a screenshot and marked the functions that are problematic.

Hi @christian_schneider1 , thanks for your report - this seems like something we missed. I have logged it internally for investigation with high priority as VC4D-2250.