1. Still not working VCB(described at bug-tracker), when inputing data into it(at modeling actions)
2. Strange behavior of Ruby environment, simple using of complex ruby scripts as Fredo6 Round Edge. After action of script i can’t normally undo it. If i hide vray-script(rename it), i make some actions in sketchup - undo works perfectly…
1. Unfortunately at this time, we are waiting for Google to provide us with some answers about when we are able to fire off our stuff in the background. Right now we’re doing our stuff after an action is made, and we’ve tried our best to not interfere with the VCB, but unfortunately the way it is right now is the best we can make things at the moment. Once Google provides us with a safe way to perform our tasks, we should be able to completely resolve this issue. We apologize for the inconvenience. If this issue interferes with your modeling process, you can quickly disable our plugin by following these steps:
-Close SketchUp.
-Go to your Google SketchUp Plugins directory (Ex. “C:\Program Files\Google\Google SketchUp 6\Plugins”) and rename “VRayForSketchup.rb” to “VRayForSketchup.no” or some other file extension.
-Open SketchUp, our plugin should not be loaded.
-To load our plugin again, just close SketchUp, change the name back to “VRayForSketchup.rb”, and open SketchUp again.
2. Again, we are waiting for a solution from Google. We apologize once again for the inconvenience.
maybe some problems with new observers…i read at SCF, ruby section
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this type of light…Documents and Settings\All Users\Application Data\ASGvis\VRayForSketchUp\VfSToolbar.rb
Oh you snooped around and found that lil guy eh? We were working on a sphere light and IES light, but ran in to some troubles while implementing them, so we decided to leave them out until the next version of our product. Same goes for Rhino.
The new observers btw… yeah there’s some problems, and we’re waiting for some answers from Google. My favorite one is onSaveModel. It gets called AFTER you save… good stuff.
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Nice description of points using(for IES light) in Fredo6 plugins(like tools on surface) or Whaat’s Zorro and not only…nice example by Mac(about creating of bodies)
i saw some problems with destination of 2nd point(target)