Variation;
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use a texture with a bit of variation of colour for the grass (like some leaves or gravel tinted green)
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apply a gentle bump of a different image to the leaves texture (gives some random variation to each leaf without having individual leaves)
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make sure that the leaves texture are ‘vegetation’ in the enscape keywords, then the sunlight shines through the back of them and you get a little bit more natural look.
It could be nice to see some light at the interior - glowing spots. Also the TFT could be emissive (not bright, only light).
thanks guys I’ll try, not so sure I can control the materials if they are in a proxy object, can I? I need to do some research about enscape artificial lights, they look so flat but maybe i’m not setting them properly.
