Whenever I use camera correction in a model it comes out with a bunch of overbright warnings and then has white globes / splotches all over the rendering. This seems to be a bug. Is there anyway around it? Thanks in advance.
Regards Peter.
Whenever I use camera correction in a model it comes out with a bunch of overbright warnings and then has white globes / splotches all over the rendering. This seems to be a bug. Is there anyway around it? Thanks in advance.
Regards Peter.
uncheck max shade context in the system rollout.
Like Percy said, uncheck the “Max-compatible ShadeContext” option in the System rollout and it will be fine.
Best regards,
Vlado
excellent - thanks a lot.
Should that be unchecked as a rule? Does it affect render times or memory consumption? What is it for? Thanks again.
Regards Peter.
certain plugins require it I believe. plugins that are environmental effects I think, like shag:hair and such. someone correct me if Im wrong.