camera correction - splotches??

Whenever I use camera correction in a model it comes out with a bunch of overbright warnings and then has white globes / splotches all over the rendering. This seems to be a bug. Is there anyway around it? Thanks in advance.

Regards Peter.

uncheck max shade context in the system rollout.

Like Percy said, uncheck the “Max-compatible ShadeContext” option in the System rollout and it will be fine.

Best regards,
Vlado

excellent - thanks a lot.

Should that be unchecked as a rule? Does it affect render times or memory consumption? What is it for? Thanks again.

Regards Peter.

certain plugins require it I believe. plugins that are environmental effects I think, like shag:hair and such. someone correct me if Im wrong.