Hi folks.
Im having an issue with using camera overscan.
I have 50px extra on left and right side.
rendering out the exr sequence it comes out at 1180x1080 as you’d expect.
BUT when I bring it into After effects it only reads 1080x1080 no matter how I bring the footage in. even retain layer size selected, it still comes in at 1080x1080 square.
How do I get it into AE with the correct size?
I cant just scale to fit comp as the imported image sequence only show whats in a 1080x1080 square and not the extra 50 px which you can see in photoshop if you open one.
There’s another thread about this somewhere. After Effects is dumb when it comes to overscans, not like Nuke. Unfortunately I can’t recall the details or whether there is a solution… I *think* that possibly a workaround is to render the overscan using camera settings and not the Vray overscan features. I believe it’s the “camera scale” setting at the very top of the cam attrs. and results in a wider frustum without those pixels being encoded as “overscan”. I’d have to test to be sure but maybe have a look at that. It’s a hack though as you then will have to import the footage at the overscan resolution and mess about in AE.
I managed to find that thread but no solution apart from re rendering as png or use media encoder to create quicktime 444 - Im shocked that this is the case. We often use overscan so that the designers have some wiggle room for when it comes to text placement. I just havent used overscan for animations before.