First did you enable auto update in the Camera? So it updates Max’ resolution settings?
Second how are you going to save RAM with this approach? The camera overwrites the default render settings’ resolution. What I think you’re trying to do is, override Max’s resolution (and set the VFB resolution settings). The thing, is the VrayCam changes Max’ resolution, not the VFB resolution settings.
Before it renders, it checks Max’ resolution, it then takes this resolution and sets it in the VFB settings and enables get resolution from max and puts the smallest simplest form in the original Max’s settings, so Max Frame Buffer is as small as possible. After the render it reverts to the old settings.
yes, i thought that when it was first released, one use of it (and i’m sure i did it!) was to set max’s render to something tiny but same aspect ratio, then resolution override. it would save the vram from max’s built in frame buffer. perhaps that’s all changed. i’lll check that script out. i wondered why i saw “auto update” in recent releases (maybe it was there earlier but i didn’t care/use) because it seemed to me that it’s not what you want when setting a tiny max frame buffer to save vram.