About 15 years ago, I did an animation and used a script that made it look like someone was walking with a camera. I looked long and hard but could not find anything that worked. Does anybody have any leads?
https://www.scriptspot.com/3ds-max/scripts/hoha-camera-handheld maybe.
Or just use a noise controller which is simple. Here a tut. Solved: Real camera shake in 3DsMax & Corona renderer | flicker free animation - Corona for 3ds Max :: Tutorials & Guides - Chaos Forum
The script failed, and I read about the noise controller. I remember it being so much easier before. I fond that tutorial, but I was looking for an easier way. I’ll give it a try.
Davinci Resolve has just what you’re looking for:
You can also achieve this in After Effects using an expression:
You can do it within the scene like you’ve discovered with motion controllers, but you’re locking that gesture deep in your pipeline. Meaning if you or your client decide the shot looks too much like the Blair Witch Project, you’ll have to re-render that sequence over and over again…
but, to each their own…
