Camera Type BOX problem in RT

Hello;

I have a problem when i want to create a render with RT production.

I have 1? engine with Brute Force and 2? Engine with Light cache, the problem is basically that when Vray does the render with 2? engine creates the box camera correctly, but when creates the final render with primary engine reset the camera to DEFAULT.

Add some pictures.

Thanks a lot.

3DMAX 2018
VRAY 3.6



It’s a bug and I’ve already forwarded it to our developers.

Ok, perfect. For the next SP?

Thanks

I can not tell how much time will time will take for this bug to be fixed.