Camera View mismatch with Render

Using Vray1.5 and Max2010 64 bit on Vista64. Also use the Solid Rocks 075 plug-in and the Physcam converter. Render is set to view.
As the render progresses only 1/4 the screen is rendered, or a totally different camera angle. does this sound familiar?

Something like that happened to me. Check this thread

http://www.chaosgroup.com/forums/vbulletin/showthread.php?t=45593

Regards

Is the view locked to something else in the render roll-out?

graphics driver

Thanks for the help. I think it was a graphics driver issue