Camera

I have been having an issue with the V-Ray Camera. The only way I can move the camera is by some point in the middle, between the camera and the target. I want to grab the camera and move it. Also, I can’t orbit the camera at all.

Sounds like your pivot center is set to selection center, not sure without screenshots but check if it’s set correctly: Help

Changing the pivot center isn’t working for me. I’m having the same issue, with all cameras. I figured it was a new FEATURE after upgrading to 2025 from 2018… thanks Autodesk

edit: tried several cameras -- standard free camera I can click to select or drag to select, phyiscal camera (with targeted turned off) I can’t click to select or drag to select unless its a large selection area (that I guess includes the invisible target?), vraycam I can click on but can’t drag to select unless target is included.

It works for me.
Be careful to click on the edges of the camera and/or target symbol.
If you click on the direction line (even inside the symbols), it selects both.
Otherwise, you can select either the camera or the target using Scene Explorer.​

Did you turn on GPU hittest by any chance?

nitrousgraphicsmanager.HardwareHitTestEnabled=true

If so that’s why, GPU hittest has a problem with selecting cameras, forestpack, railclone, forces, etc. Not with geometry or splines though.

that’s it - false I can select cameras, true I can select geometry properly

Yeah I’ve put it as a shortcut, as having it enabled greatly improves viewport performance for me, and if I need to select something like a camera in the viewport I quickly disable it. It’s a bit stupid that they stopped developing the GPU hittesting as the performance is a lot better. Well at least on threadripper CPUs with a somewhat lower clockspeed, havent tried on CPUs with a higher one.