I’d like to share my procedural camouflage material with you. All maps in that material are 3d procedurals. This means you don’t have to assign uv mapping to your objects.
Material created in 3ds max 2014, so i don’t know if it will open in older versions.
I’m not sure if i can save materials in earier versions of max. Maybe somebody of forum members, who have both 2014 and earlier versions of max, could make conversion?
Alternatively, you can watch my tutoria on youtube and make this material on your own: