Can CoronaShadowCatcher catch reflections onto ALPHA channel?
I am able to catch shadows onto alpha chanel, but reflections are just black in the ALPHA channel.
Is that possible? if so, how do I do that?
It should work (at least in the 3ds max version). Are you using the “for compositing” mode and a black direct visibility override for your scene enviro?
Yes I’m using “for compositing” not sure about “black direct visibility override” but as I said the shadow is correct in alpha channel, but there’s no reflection in alpha channel.
