Can someone help me with my render. as you can see the light that came from my spotlight is to wide and it’s very bad. And there is a white dot in my render… how do i get rid of it??. Is there a way to handle color bleed? any comment to improve this will be appreciated. thanks
Re: Can somebody help me
HI
For the bright dots, go to color mapping, and check " Clamp Output" and “Sub-pixel”.
For color bleeding, the best way is to apply a white material to your floor, save the iradiance map, the re-apply the correct material for the floor, use the ir map that you just saved, and render the image.
Good luck!
Re: Can somebody help me
thanks stefan,
surely apreciate and will try your suggestion. and do you how to make the light that came from the spot light look blurry in the edge when it hit the wall. I already make the omni light as small as can be, and only use 1 multiplier. is the shape of that spotlight matter ? I mean its the same round.
here is the picture for the scene that I “desperately” try to make..
any tutorial for making this up?? thanks
Re: Can somebody help me
http://forum.asgvis.com/index.php?Itemid=90&topic=3932.0
follow this link
you can achieve better spot light effect, using a transparency map. You’ll find all the info that you need in that post!
Cheers!

