cant get no area shadow of an omni light in gpu - vray 1.1.next

all said in the title,

can anyone please look at the file and tell me if its a bug or another problem

thanks a lot !



omni_shadow.zip (94.3 KB)

Area shadows of 3ds max standard lights are not supported in V-Ray GPU. Use the V-Ray lights instead.

thanks slicer,

did not found that note. there it says standard light supported, that means for me with all features

https://docs.chaosgroup.com/display/…orted+Features

Sorry about that. Will add a note.