Can't move the pivot point of an object in max 2018.4

Makes arraying anything a bitch. Let alone trying to rig a character. Anyone else having this issue and is their a work around. Th pivot moves however the gizmo stays put see attached image

I still use 2016 and I`ve seen this now and again. You could always create a dummy where you need and just align the pivot to that. A bit of a hassle though.