Can't render separate channels with bake dialog

Hi everybody,

I used to bake lightmaps with separate channels using the 3dsmax render to texture baking utility and vray 1.47.03. Now i’m using vray 1.5 sp1. The problem is:

In this version of Vray i have to use Render Elements for separate channels. When i render directly from the render dialog it works fine, i get teh chosen separate channels, but when i render the same from the render to texture dialog, it doesn’t render the channels.

Do you know how can i separate the baked channels? is something wrong with our configuration?

Thanks!

ALex

in render to texture options make sure you select vrayCompleteMap and also use vray frame buffer with a specified saved image path, then all the channels will be rendered and saved.

thanks!

i’ll try tonight!

Alex