Here’s a great car headlight from the cgcars forum, I’m mostly interested in the MR glow & glare shader. what do you guys think about doing this with VRay. I’d love to get my lights using this method.
Hi,
as far as I have read through the description of the glow & glare shader it is a post process. Similar to all the glow filters most comp appz already have. So in my opinion it would make more sense to have this in a compositing app that handles hdr images.
Yeah thats what I would normally do, but I like they way the glow effect gets reflected & refracted. need to have a closer look when I’ve got some time.