Hi
This is my first attempt of creating car’s headlight. Something is wrnog there but I cant figure it out. The rendering time is very long,is there any way to reduce it? I turn GI and anti-aliasing off,but I think the bump map is the reason for this slow rendering.
Thanks
S
natty
February 9, 2004, 7:53pm
2
is that displacement or Bump ?
is that displacement or Bump ?
bump and falloff reflection.
samifox
February 10, 2004, 12:54pm
7
natty:
just trying to help ..
i dont see how a question helps…maybe some answers
natty
February 10, 2004, 1:02pm
8
i thought it may be obviuos … Transparet = longer rendertime.
and can you stop quoting … really anoying, its only me and you here !
@natty :
@samifox :
it´s the bump because the light went throught the bump and also reflect in there many times…and you get nice with reflection over the bump structur.
do you use a standard-material or the checker-material for the bump? my test was bitmap is faster.
with = white (fast fingers)
Do you use glossy refraction? This slows down rendering a lot!
Da_elf
February 12, 2004, 11:21am
14
can you post us a scene that we can poke at and prod to figure out the problem?
wow. nice pic cgbox