Hi and thank you for a constructive feedback
The column was modeled in max.
You are right, the carpet is gone now too.
As you mentioned - elegant, a lot of time is spent setting the mood in this work (both 3D & 2D).
The main issue right now is what to do with the BG. Modeling rough builds and putting some trees is definitely makes it look a lot sexier - the disadvantage is.. that right - render times.
Adding it in post is fast but almost never look convenient enough for me.
By the way, here comes another angle:
Got my Intuos 5 today finally, so yeah - gonna do the bg’s and some texture details in post.
Here are another view.. I don’t really like my bed’s fabric. In Juraj’s works the fabrics are so white and clean where in my scene they look more like “plastic”
this is crosspost btw from my thread with icelandic house in gallery section. Some additional info: I tried the glossy bed fabrics…I moved away. It doesn’t seem to be the proper way to simulate it to good result. Mine is white maybe because it’s really white, RGB210. And that is quite something, because most of my whites are around ~160-180 RGB, never much higher.
Bed fabric: Extremely simple. At some point, I had variant with displace, then normal map, but in the end I settled for simple bump map. Works wonders :- ) I would like to point out this is the
brightest material in whole scene, with RGB level 210!, every other white is between 160-180 RGB including white paint.