Hi,
impossible to obtain correct caustics,
what’s wrong with them ?
We’d need to know something about your scene set up (ideally, the scene itself, but at very least screen grabs of the settings). e.g. which version of Corona, is this the new Fast caustics solver, did you change anything in the developmental/experimental section, and so on.
Hi Tom,
I send you my scene (we transfer) in PM.
Issue comes from corona 4 hotfix 1, caustics are great with corona 4.
Are you using region rendering here? Can you try if it’s the same when you don’t use any kind of region/crop rendering, just full frame?
same result without region
Just a quick note, did you submit the scene via the private uploader too? As I noted in my private message, that’s the only way for support / developers to have access to it (and trackable, connected to this thread). Thanks!
Tom, yes I did it.
Awesome, thanks Alexandre!
That way you aren’t dependent on just one person being able to have time to have a look - I appreciate it!
Here are my findings:
Let me know if those hints help or not.
In my case, only refraction’s caustics are usable in production.
Hmm, this is something the devs should be able to judge, but if a standard noise is being used, I think it’s animated by default. This could lead to a smoother caustic pass since hf1 doesn’t take motion blur into account. Again, only a guess, I have no idea if this is the case with the comparison between v4 and v4 hf1.
We will look into this.
Please make sure you are not doing comparisons with region rendering, only full frame.
I think currently there is some issue with regions + caustics, but can’t confirm it yet.
Hmm, I am getting pretty much reverse results to yours. Are you sure you did not mistake the file names?
Is it ok to share renders of that scene here?
We are also experiencing alot of photons instead of proper caustics. Its a house on coast and caustics dont work. We just get alot of photons/splotches around. Cant share it atm, but will made a test with this problem and send your way.
Maru, I will send it soon, but it is definetly regarding scene size. Its a big chunk of land around 1km in diametar, so when caustic is rendered in full scene it just doesnt show, when only the house is isolated it works. Hope it helps.
Thanks,
Hrvoje
Ok, I added this as a limitation to https://coronarenderer.freshdesk.com/support/solutions/articles/12000056738
Rendering larger scenes with caustics already works better than in some older builds (I would advise testing in V4 HF1 and the newest daily build).