hi
it will be good to have some features like chamfer , fillet and some more edge goodness and ofcourse only edges at corners not at plane areas …
hi
it will be good to have some features like chamfer , fillet and some more edge goodness and ofcourse only edges at corners not at plane areas …
You can already fillet edges in a material - put a vray edge tex into the bump slot, set it to ‘world’ scale and change the bdrf type to ‘phong’
whats wrong with an edit poly - select edges - chamfer?
2 jacksc02 : 2 lazy ![]()
2 cubiclegangster : well i tried but it doesn t matter how high pixel i set still is the same " chamfer " … is some solution for this ?
Works for me. DId you have it set to world scale? What is the scale of your scene and the size of your objects?
2 cubiclegangster : aha ! there is a problem , i got switched on pixel size ![]()
my units are metres …