Changing cameras to render

In 3ds max I have 2 cameras to render. I’ve exported it to Vantage and after rendering the first camera it won’t choose the 2nd camera to render the sequence. In Vantage, when selecting the 2nd camera in the camera list it keeps jumping back to the 1st camera when the render button is selected. How can I select and render a different camera in the same scene?

For still renders you can choose the camera from a drop-down list in the panel on the right when you enter Render mode. For animations the cameras can be switched by editing the timeline in the animation editor under the viewport (outside of Render mode), in case you don’t have an animation already set up from 3ds max.