Changing liquid grid resolution, changes grid size. How do I stop it from doing it and have it like it used to be in old phoenix where if I hit decrease resolution my grid stays same size? Thanks
Hey, this isn’t intended - I remember we fixed a bug that sounds like the same problem: “Increase/Decrease Grid Resolution buttons scaled the Simulator size after merging a scene in 3ds Max 2022 and newer”. Please grab a latest Phoenix 5.10 and try again: Download | My Chaos
Cheers!
Thank you. It fixed it