changing mapping coordinate when texture used as displacement map.

Hi guys, the texture i used in diffuse is used in displacement with paste instance. the texture mapping coordinate changed immediately when copied to displacement, but if displacement is cleared, it showed the right result. sorry, my english is not good enough to explain it in details. you can check the video.
i attached the scene which is same with the attached scene in https://forum.corona-renderer.com/index.php/topic,10204.0.html.

displacement.zip (309 KB)

ah sorry guys, dev.team can delete this thread
i guess i just stupidly post wrong thread, it isn’t a bug but it caused by shifted object surface which has white color in displacement map.