# Chaos Cloud does not respect exclude/include lights

**URL:** <https://forums.chaos.com/t/chaos-cloud-does-not-respect-exclude-include-lights/110901>\
**Category:** Issues\
**Created:** [July 1, 2022, 5:53pm UTC](https://forums.chaos.com/t/chaos-cloud-does-not-respect-exclude-include-lights/110901 "2022-07-01T17:53:10Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![gerson\_silveira](https://avatars.discourse-cdn.com/v4/letter/g/d9b06d/32.png) [@gerson\_silveira](https://forums.chaos.com/u/gerson_silveira)\
**Post date:** [July 1, 2022, 5:53pm UTC](https://forums.chaos.com/t/chaos-cloud-does-not-respect-exclude-include-lights/110901/1 "2022-07-01T17:53:10Z")

</div>

Hello,  
I have some lights with the option to exclude certain objects because it generates a reflection that I don’t want, but when I sent it to the chaos cloud the reflection that was not supposed to appear is appearing, and rendering local does not appear.  
Thanks

---

<div class="post-metadata">

**Author:** ![hermit.crab](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/hermit.crab/32/46825_2.png) [@hermit.crab](https://forums.chaos.com/u/hermit.crab)\
**Post date:** [July 4, 2022, 1:09pm UTC](https://forums.chaos.com/t/chaos-cloud-does-not-respect-exclude-include-lights/110901/2 "2022-07-04T13:09:40Z")

</div>

Doesn’t seem to happen in a simple scene. Could you strip down the scene and send it via [the contact form](https://support.chaos.com/hc/en-us/requests/new)?

---

<div class="post-metadata">

**Author:** ![gerson\_silveira](https://avatars.discourse-cdn.com/v4/letter/g/d9b06d/32.png) [@gerson\_silveira](https://forums.chaos.com/u/gerson_silveira)\
**Post date:** [July 4, 2022, 7:03pm UTC](https://forums.chaos.com/t/chaos-cloud-does-not-respect-exclude-include-lights/110901/3 "2022-07-04T19:03:20Z")

</div>

Here is the scene, I deleted the hdr and softbox maps of some lights for simplicity. 3ds Max 2023 vray 6 beta.

 ![test_cloud.jpg](https://europe1.discourse-cdn.com/chaosprd/original/3X/6/f/6f7353ee2109b887ac76592c298d0e7ccafe7b4a.jpeg)  
 ![test_local.jpg](https://europe1.discourse-cdn.com/chaosprd/original/2X/7/760049a2ad9422dbf9d5f5238f21f75719acaa1e.jpeg)  
[teste1.rar](https://forums.chaos.com/uploads/short-url/wBldPCvQWo0EW8qcBCIL3KkCZL9.rar) (51.4 KB)

---

<div class="post-metadata">

**Author:** ![hermit.crab](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/hermit.crab/32/46825_2.png) [@hermit.crab](https://forums.chaos.com/u/hermit.crab)\
**Post date:** [July 5, 2022, 2:28pm UTC](https://forums.chaos.com/t/chaos-cloud-does-not-respect-exclude-include-lights/110901/4 "2022-07-05T14:28:25Z")

</div>

Thank you. The issue seems to occur whenever a VRayLight and VRayDome both exclude everything in the scene (or include nothing). I’ve logged the issue (internal bug-tracker id: VMAX-12373) for developer investigation. I’ve found a workaround, however: Simply include at least one object (any object will do. I tested with a sphere, which was outside the render view) in the list. Works on your setup as well, try it.

---

<div class="post-metadata">

**Author:** ![gerson\_silveira](https://avatars.discourse-cdn.com/v4/letter/g/d9b06d/32.png) [@gerson\_silveira](https://forums.chaos.com/u/gerson_silveira)\
**Post date:** [July 5, 2022, 4:17pm UTC](https://forums.chaos.com/t/chaos-cloud-does-not-respect-exclude-include-lights/110901/5 "2022-07-05T16:17:32Z")

</div>

thanks, i’ll try to do that but in the original scene with all the elements i think each light has some element included or excluded.
