Hi! Maybe i’m doeing something wrong but if i create a chaos scatter in a scene, the playback of the viewport became very slow, like if everyframe the scatter is evaluating something. It happens independently by the number of instances. am i doeing something wrong?
Thank you!
Mind if you show a video / send a scene so we can take a look?
Of course, i recorded a video from a fresh new scene
Thank you!
Also tried switching the viewport render engines but nothing change, what i found now, is that the problem occurs only with assets from chaos browser.
Thank you. There were recent optimizations implemented in 3ds Max, however, ChaosScatter’s integration in Maya is separate and needs to be addressed as such. That’s why I’ve logged the issue (internal tracker ID: VMAYA-13399) for dev investigation. Sorry to say, the only way to speed things up is to change the Preview type to “none” (located in the Viewport rollout of the ChaosScatter node).
Ok! thank you for logging the issue!