Hello,
I am using Chaos Scatter for the first time. I am trying to control the scaling with a texture. For some reason this has no effect. I can’t find anything about it in the documentation. At least not for Maya.
I found one for 3DSMAX and Corona:
https://support.chaos.com/hc/en-us/articles/4528480134929-How-to-use-the-Scale-Map-in-Corona-Scatter-3ds-Max
Could it be that this function is not yet fully implemented in Maya?
I am using the latest vRay version with Maya 2022.
Hi, thanks for posting. What node are you using for the scale texture? In my test the scale randomisation works with VRayBerconNoise, Noise and a external bitmap noise texture and they all work well.
Please take a look at the attached scene. Also there is a very good explanation with examples in the Chaos Scatter for Maya docs page.
1211054.zip (13.4 KB)