Chaos Vantage 2 released

Hello everyone,

Chaos Vantage 2 has been released - it adds a ton of new features and functionality. I’ll list the major ones below, and the full list can be seen here.

  • Added Scene States system for switching lights, materials, and objects variations
  • Added render elements for compositing and masks
  • Added support for light scattering fog (Volumetric fog)
  • Added support for multiple UV channels, including opacity, bump and normal maps
  • Added support for .vrscene file animated: vertices, vrmeshes, materials, texture and UV parameters, light parameters
  • Added support for animated vrmesh/abc files during Live Link
  • Added support for animated textures (image sequences) when using Live Link or loading .vrscene file
  • Added support for NVIDIA upscaling denoiser in interactive mode, requires driver 530 or newer
  • Added Intel Open Image Denoise denoiser (OIDN)
  • Added support for reservoir resampling algorithm for direct lighting (RTXDI)
  • Added Chaos Scatter
  • Added experimental support for AMD GPUs
  • Added support for statically subdivided geometry objects
  • Added support for creation of lights from inside Vantage
  • Added support for **embedded vrscene nodes (VRayScene)**​
  • Added support for VRmat materials
  • Added object cloning functionality
  • Added support for mesh lights (improved with reservoir resampling enabled)
  • Added support for Vertex Color
  • Added support for orthographic camera
  • Added an option for saving render elements as separate .png and .jpeg images
  • Added support for repeat/offset U/V for UVWGenMaya when not using shading graphs (e.g. for bump maps)
  • Added support for Vertex snapping when moving objects
  • Added helper onscreen text for gizmo manipulators
  • Added functionality to quickly place the pivot on the object’s bounding box boundaries
  • Added functionality to scale the render resolution by percentage
  • Added camera grouping functionality
  • Added rendering quality presets slider
  • Added Home Screen at startup
  • Added ‘Open Scene Location’ to the File menu
  • Added support for HDR displays
  • Added support for camera render resolution from .vrscene file
  • Added support for all options of the Advanced mode of the Color Correction texture from 3ds Max​
  • Added support for instanced lights via Forest pack and Railclone
  • Added support for V-Ray override material (MtlOverride)
  • Added support for animations outside the imported vrscene range
  • Added functionality for specifying the frame ranges for sequence rendering​
  • and more…

You can find the full change log here:

You can download the new version from here:

Our friends at Brick Visuals created this amazing video with Vantage and you can see it here:

Thank you all for your support! We hope you enjoy this major release!

Best regards,
The Chaos Vantage team​

Unfortunately, there are very few tutorial videos about Chaos Vantage!

I checked udemy, linkedin learning, but I didn’t find the tutorial!

There are only very beginner tutorials on YouTube!