Hello everyone!
There’s a new update - v1.4.0. Here are some of the included improvements:
- Added support for the V-Ray MultiSubTex
- Added support for MultiTexture(CGSource)
- Added support for ForestColor
- Extended support for V-Ray Triplanar texture - Random texture offset, Random texture rotation, Random frame rotation, Random axis, Random mode
- Extended support for V-Ray UVWRandomizer texture - Randomize by name, face ID, render ID, element, instance ID, object ID, particle ID, node handle
- New feature - Type-in transform window
- New feature - Transform snapping
You can find the full change log here:
You can download the update from here:
Here’s a video that demonstrates the updates:
Thank you!
The Chaos Vantage Team
Hello everyone!
We released a new build 1.4.1. It includes a few fixes and improvements. Here are the highlights:
- Added support for animated object (Node) visibility from a .vrscene file
- Added support for RawBitmapBuffer (certain data types)
- Added support for Edge boundary checking in Forest Pack
- Added device selection UI (Edit->Render Devices)
- Fixed a collision detection regression
- Fixed crash with TexMulti when it has an unsupported sub-texture connected to it
- Fixed issues with maxscript for importing camera data from a .vantage file in 3ds Max
You can download it from the downloads section here:
Thank you!
The Chaos Vantage Team
Hello everyone!
We released a new build 1.4.2. It includes a few fixes and improvements. Here are the highlights:
- Added support for camera near and far clipping planes
- Added support for saving multichannel exr files
- Added simple support for the V-Ray Car Paint 2 material
- Improved support for the V-Ray Car Paint Material
- Fixed several bugs
You can download it from the downloads section here:
Thank you!
The Chaos Vantage Team