Chaos Vantage v1.4.0 released

Hello everyone!

There’s a new update - v1.4.0. Here are some of the included improvements:

  • Added support for the V-Ray MultiSubTex
  • Added support for MultiTexture(CGSource)
  • Added support for ForestColor
  • Extended support for V-Ray Triplanar texture - Random texture offset, Random texture rotation, Random frame rotation, Random axis, Random mode
  • Extended support for V-Ray UVWRandomizer texture - Randomize by name, face ID, render ID, element, instance ID, object ID, particle ID, node handle
  • New feature - Type-in transform window
  • New feature - Transform snapping

You can find the full change log here:

You can download the update from here:

Here’s a video that demonstrates the updates:

Thank you!
The Chaos Vantage Team

Hello everyone!

We released a new build 1.4.1. It includes a few fixes and improvements. Here are the highlights:

  • Added support for animated object (Node) visibility from a .vrscene file
  • Added support for RawBitmapBuffer (certain data types)
  • Added support for Edge boundary checking in Forest Pack
  • Added device selection UI (Edit->Render Devices)
  • Fixed a collision detection regression
  • Fixed crash with TexMulti when it has an unsupported sub-texture connected to it
  • Fixed issues with maxscript for importing camera data from a .vantage file in 3ds Max

You can download it from the downloads section here:

Thank you!
The Chaos Vantage Team

Hello everyone!

We released a new build 1.4.2. It includes a few fixes and improvements. Here are the highlights:

  • Added support for camera near and far clipping planes
  • Added support for saving multichannel exr files
  • Added simple support for the V-Ray Car Paint 2 material
  • Improved support for the V-Ray Car Paint Material
  • Fixed several bugs

You can download it from the downloads section here:

Thank you!
The Chaos Vantage Team