Chaos Vantage v1.6.0 released

Hello everyone!

We have released a new update - v1.6.0. Here are some of the highlights:

  • Added support for Cosmos materials, including Triplanar mapping
  • Added support for importing additional file formats:
    • FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF
  • Added batch rendering UI:
    • The Snapshot and Sequence dialogs are now united in a single Render dialog.
    • Render jobs can be started as before, but they can also be added to a queue.
  • Added animation frame range setting to the render dialog
  • Added remaining render time estimation
  • Added default non-zero values for transform snapping
  • Added new “Import” item to the menu - similar to what we do with drag-and-drop
  • Optimized GPU memory usage: Light Cache is now several times smaller
  • Optimized GPU memory usage: unused textures are unloaded from the GPU

You can find the full change log here:

You can download the update from here:

You can see some of the new features in use here:

Best regards.
The Chaos Vantage team

Hello everyone!
We released a new version 1.6.1 with fixes and improvements:

  • Fixed live link animation started with Vantage UI rendering the same frame over and over
  • Fixed excessive shared GPU memory usage with certain large .OBJ scenes
  • Fixed HDR rotation not importing with vrscene generated from Revit
  • Fixed default up direction (now Y) for OBJ and 3DS files
  • Fixed UI issues when switching between Still and Sequence in the render dialog
  • Improved rendering: Results now better match the VRayUVWRandomizer in V-Ray for Cinema4D
  • Improved UX: Place tool now locks object orientation while Shift is pressed
  • Improved UX: Load sample HDR file when opening non-vrscene files

For the full change log click here:

You can download the update from here:

Best regards.
The Chaos Vantage team

Hello everyone!
We released a new update 1.6.2 with the following fixes and improvements:

  • Added support for the “auto” color space transfer function of VRayBitmap (V-Ray 5 update 2)
  • Fixed occasional line artifacts in interactive mode when using multiple GPUs
  • Fixed duplicate objects showing up in object list (with scenes from Maya)
  • Fixed issue with select-all undo in the objects list
  • Fixed crash when out of GPU memory and the scene has a rectangle light with a texture
  • Fixed issues in camera import script for 3ds Max
  • Fixed live link failing to start in specific circumstances (when “Save strings in legacy non-scene files using UTF8” is enabled in 3ds Max)
  • Fixed error when saving changes to the default configuration (defaults.vantage file)
  • Improved loading of .vantage files - if the root vrscene is not found with its absolute path it’s searched for in the folder containing the .vantage file

For the full change log click here:

You can download the update from here:

Best regards.
The Chaos Vantage team