Hello everyone!
We have released a new update - v1.6.0. Here are some of the highlights:
- Added support for Cosmos materials, including Triplanar mapping
- Added support for importing additional file formats:
- FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF
- Added batch rendering UI:
- The Snapshot and Sequence dialogs are now united in a single Render dialog.
- Render jobs can be started as before, but they can also be added to a queue.
- Added animation frame range setting to the render dialog
- Added remaining render time estimation
- Added default non-zero values for transform snapping
- Added new “Import” item to the menu - similar to what we do with drag-and-drop
- Optimized GPU memory usage: Light Cache is now several times smaller
- Optimized GPU memory usage: unused textures are unloaded from the GPU
You can find the full change log here:
You can download the update from here:
You can see some of the new features in use here:
Best regards.
The Chaos Vantage team
Hello everyone!
We released a new version 1.6.1 with fixes and improvements:
- Fixed live link animation started with Vantage UI rendering the same frame over and over
- Fixed excessive shared GPU memory usage with certain large .OBJ scenes
- Fixed HDR rotation not importing with vrscene generated from Revit
- Fixed default up direction (now Y) for OBJ and 3DS files
- Fixed UI issues when switching between Still and Sequence in the render dialog
- Improved rendering: Results now better match the VRayUVWRandomizer in V-Ray for Cinema4D
- Improved UX: Place tool now locks object orientation while Shift is pressed
- Improved UX: Load sample HDR file when opening non-vrscene files
For the full change log click here:
You can download the update from here:
Best regards.
The Chaos Vantage team
Hello everyone!
We released a new update 1.6.2 with the following fixes and improvements:
- Added support for the “auto” color space transfer function of VRayBitmap (V-Ray 5 update 2)
- Fixed occasional line artifacts in interactive mode when using multiple GPUs
- Fixed duplicate objects showing up in object list (with scenes from Maya)
- Fixed issue with select-all undo in the objects list
- Fixed crash when out of GPU memory and the scene has a rectangle light with a texture
- Fixed issues in camera import script for 3ds Max
- Fixed live link failing to start in specific circumstances (when “Save strings in legacy non-scene files using UTF8” is enabled in 3ds Max)
- Fixed error when saving changes to the default configuration (defaults.vantage file)
- Improved loading of .vantage files - if the root vrscene is not found with its absolute path it’s searched for in the folder containing the .vantage file
For the full change log click here:
You can download the update from here:
Best regards.
The Chaos Vantage team