# Château BACCARAT //  PhoenixFD Force on PF rendered with Krakatoa

**URL:** <https://forums.chaos.com/t/chateau-baccarat-phoenixfd-force-on-pf-rendered-with-krakatoa/40913>\
**Category:** Gallery\
**Created:** [March 30, 2012, 5:14pm UTC](https://forums.chaos.com/t/chateau-baccarat-phoenixfd-force-on-pf-rendered-with-krakatoa/40913 "2012-03-30T17:14:16Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![ghiom3d](https://avatars.discourse-cdn.com/v4/letter/g/d6d6ee/32.png) [@ghiom3d](https://forums.chaos.com/u/ghiom3d)\
**Post date:** [March 30, 2012, 5:14pm UTC](https://forums.chaos.com/t/chateau-baccarat-phoenixfd-force-on-pf-rendered-with-krakatoa/40913/1 "2012-03-30T17:14:16Z")

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hello,

this is my last job and i have used phoenix FD to apply very naturals and beautifull move on my particles flow .  
It’s rendered with Krakatoa. This is my first attempt with Krakatoa.

look here at full screen HD for better experience :

[https://vimeo.com/38839628](https://vimeo.com/38839628)

let me know what is your feeling to help me to improve my art 😉

best regards !

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**Author:** ![Ivaylo\_Katev](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/ivaylo_katev/32/3695_2.png) [@Ivaylo\_Katev](https://forums.chaos.com/u/Ivaylo_Katev)\
**Post date:** [April 2, 2012, 6:28am UTC](https://forums.chaos.com/t/chateau-baccarat-phoenixfd-force-on-pf-rendered-with-krakatoa/40913/2 "2012-04-02T06:28:06Z")

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good job, how many particles?

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**Author:** ![ghiom3d](https://avatars.discourse-cdn.com/v4/letter/g/d6d6ee/32.png) [@ghiom3d](https://forums.chaos.com/u/ghiom3d)\
**Post date:** [April 2, 2012, 8:04am UTC](https://forums.chaos.com/t/chateau-baccarat-phoenixfd-force-on-pf-rendered-with-krakatoa/40913/3 "2012-04-02T08:04:12Z")

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i haven’t take a look at how many particles are computed with Krakatoa.  
In particles flow i begin with 2x 2 000 000 particles wich spawns themself 200x times per frames and a long life time.  
Then i use krakatoa 10x partitionning .

So …  
a lot too many so much particles or something like that 😉

The thing that i really love with phoenix FD in this job is that we can compute a very basic low precision grid with only thousands particles generated to apply a fine detailled force to the PF particles system .  
What i dislike is that the PhoenixFD forces PF system is so slow that it’s make the work hard .  
it’s seems to be a Particles flow issue, but can you do something to make your particles flow PhoenixFD operator faster in particlesflow?

And i need your advice. is it better and faster to go to thinking particles or keeping Particles Flow and adding Box 2 and 3 is enough ?

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**Author:** ![Ivaylo\_Katev](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/ivaylo_katev/32/3695_2.png) [@Ivaylo\_Katev](https://forums.chaos.com/u/Ivaylo_Katev)\
**Post date:** [April 2, 2012, 9:02am UTC](https://forums.chaos.com/t/chateau-baccarat-phoenixfd-force-on-pf-rendered-with-krakatoa/40913/4 "2012-04-02T09:02:15Z")

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> it’s seems to be a Particles flow issue, but can you do something to make your particles flow PhoenixFD operator faster in particlesflow?  
> phoenix has its own particles that run much faster compared to the PF setup, but they still can’t be directly transferred into a PF event. they can be used if you need just particles moved along the fluid, but as i see in your case this is not satisfied.  
> perhaps we will add a pf birth operator, that converts the particles in a phoenix simulator into a pf particles

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<div class="post-metadata">

**Author:** ![ghiom3d](https://avatars.discourse-cdn.com/v4/letter/g/d6d6ee/32.png) [@ghiom3d](https://forums.chaos.com/u/ghiom3d)\
**Post date:** [April 2, 2012, 9:11am UTC](https://forums.chaos.com/t/chateau-baccarat-phoenixfd-force-on-pf-rendered-with-krakatoa/40913/5 "2012-04-02T09:11:59Z")

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it’s could be great this PF birth operator.  
I have other jobs where i need to drive particles with Key frames and/or Path Spline and having fluid forces on them to make secondary motions.  
I have try to make a drived particles flow as emitter for phoenixFD, but it’s not so much interesting if you just want to make a water flow dancing around something or following a path .
