Chevrolet Avalanche

3dsmax 2018, Corona Render 1.7, Adobe Photoshop CC 2017, HDRI used.




Really nice models, but for my taste your renders are a little bit “washed out” :smiley: Maybe it is only a matter of monitor calibration, dunno.

Added some quick post processing on it - color curve in PS. Looks already way better in my opinion :smiley:

The environment is too blurred compared to Chevy. This kills the realizm.

Contrast enhancement and eye fatigue. But it’s about taste :smiley:

Yeah :smiley: I agree - good job however!

thanks :smiley:

I think the car would look better in clean version, rather with that generic, unrealistic dirt splats. And i agree with previous posters about contrast and backplate blurring. All in all, good start, but could use some polishing.

The dirt on the car needs more work.
It seems like you have the splotches with 100% dirt on the carpaint with no dirt at all. Also the black plastic part at the bottom (no idea how it`s called :smiley: ) is too clean, looks brand new.
Try to think, where would be the most dirt, where would be less? And also what kind? Big splotches, just some dust or something inbetween?

There is also something strange going on with the reflections (of the landscape?) in the car’s body. Looks almost like a distorted bump map.