Cinema 4D crashes when TR running

Ideally I would like to be able to start a team render from Cinema 4D, only using other machines/nodes and keep on using Cinema 4D and rendering ad hoc on my primary machine.

However, whenenver i start a render on my primary machine (when TR is running) Cinema 4D crashes immediately.

It makes no difference if my primary machine is also in on the team render.

I hoped v6 had fixed this, but nothing has changed.

Any way to solve this issue?

Hi, Sorry to hear you are experiencing a crash. Can you share the bug report and minidump file with us? Are you using a PC or macOS? And what version of Cinema are you running?
https://help.c4d.corona-renderer.com/support/solutions/articles/12000033461-how-to-report-issues-c4d

Hello,

I have managed to reproduce the crash as well on my device, but feel free to share the _BugReport.txt and a minidump files so we can cross-reference if this exactly the same issue. I have passed this on to the developers (internal id=563284958).

Thank you,
Jan

as i experience crashes too, sometimes
just when rendering locally, no TR involved…

can i ask about the shader policy?

i often use c4d-layer shader setups
and instance them with the corona instance shader

is it safe/allowed/intended to mix c4d and corona shaders?