Ideally I would like to be able to start a team render from Cinema 4D, only using other machines/nodes and keep on using Cinema 4D and rendering ad hoc on my primary machine.
However, whenenver i start a render on my primary machine (when TR is running) Cinema 4D crashes immediately.
It makes no difference if my primary machine is also in on the team render.
I hoped v6 had fixed this, but nothing has changed.
I have managed to reproduce the crash as well on my device, but feel free to share the _BugReport.txt and a minidump files so we can cross-reference if this exactly the same issue. I have passed this on to the developers (internal id=563284958).