Cinema4D - Bucket Seams

Something very annoying happened to me while preparing a converted scene.

As you can see, there are visible seams along the bucket edges.
I’m currently working on breaking down the cause and will upload the scene then.

edit #1:

I was able to break the problem down to the use of Vertexmaps in combination with a Colorizer-Shader.

edit #2:

The bug is definitely caused by the layer-shader in combination with vertexmap. Vertexmaps only work fine. :smiley:

edit #3:

After testing around for a while, I have to conclude, that all “pass-through” shaders like Layer, Fusion, etc. are not evaluated correctly.

Hi! I know this is very old, but is it still happening to you? If not, I’d move this thread to resolved bug reports to keep the forums clean :slight_smile: