# Cinema4D - Bucket Seams

**URL:** <https://forums.chaos.com/t/cinema4d-bucket-seams/128858>\
**Category:** General\
**Created:** [September 6, 2014, 2:17pm UTC](https://forums.chaos.com/t/cinema4d-bucket-seams/128858 "2014-09-06T14:17:26Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![mp5gosu](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/mp5gosu/32/235216_2.png) [@mp5gosu](https://forums.chaos.com/u/mp5gosu)\
**Post date:** [September 6, 2014, 2:17pm UTC](https://forums.chaos.com/t/cinema4d-bucket-seams/128858/1 "2014-09-06T14:17:26Z")

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Something very annoying happened to me while preparing a converted scene.

As you can see, there are visible seams along the bucket edges.  
I’m currently working on breaking down the cause and will upload the scene then.

edit #1:

I was able to break the problem down to the use of Vertexmaps in combination with a Colorizer-Shader.

edit #2:

The bug is definitely caused by the layer-shader in combination with vertexmap. Vertexmaps only work fine. 😃

edit #3:

After testing around for a while, I have to conclude, that all “pass-through” shaders like Layer, Fusion, etc. are not evaluated correctly.

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**Author:** ![houska](https://avatars.discourse-cdn.com/v4/letter/h/3ec8ea/32.png) [@houska](https://forums.chaos.com/u/houska)\
**Post date:** [April 27, 2017, 8:12am UTC](https://forums.chaos.com/t/cinema4d-bucket-seams/128858/2 "2017-04-27T08:12:38Z")

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Hi! I know this is very old, but is it still happening to you? If not, I’d move this thread to resolved bug reports to keep the forums clean 🙂
