Hi folks.
Quick question, I it possible to create a circular cap mesh?
That could be used in a paddling pool without the solid body of water ?
Ahhh, so if you want only the cap, try switching from Isosurface to Cap Mesh mode, but note that the Cutter Geometry there will work on the voxels and will not be precise - the resulting shape might have jagged edges.
In your last post, are you using Mesh mode?

