Is there any way to get the max atmospherics (volume light) to return the unclamped values of the effect?
I have to make some convincing vater vapour above a grass area, and using volume lights looked like a good idea, but since my workflow is full in the hd range now (vray sky/sun, ect…) all the atmospherics render black.
Is there any vray aware volumetric solution coming along?
I suppose the volumetric lights are developed as a generic volumetric shader, rather than just a specific tool to create light beams. Well, once its done, it definitely will be a powerful addition to Vray, worth to wait for, thats for sure.