the feature Request is Change Lights, Colors, and texture with their Uvw Map like “Colimo motiva” Do.
Colimo is a post-production tool designed with the main objective of changing scenes after the rendering process in real time without losing quality. CHANGE LIGHTS, COLORS Y TEXTURES
Using prerendered images as base you can change colors and textures and his influence on the scene including raytraced reflections/refractions and GI effect.
They are programmer for Thea Render.
I think this “Colimo” works with many different render elements join together.
But better is ask directly to the support.
I really hope you will can do something, because it’s very good tool!
The feature request is not dead… if you clever guys could develop something like that into Corona would be a serious plus in the rendering-engines “war”…
Colimo has existed for a long time now, and funnily enough, I don’t know one person using it in production.
A bit gadget IMHO, nice to play with things like that when you need to output a few images, but I bet it becomes more complicated with real world projects. Certainly worth investigating though.
I can’t agree, 80% of my work is web configurators, and so i have to output hundreds of texture / shaders variations in the same ambiance picture…
A working colimo would be a serious plus, for me and all 3D guys i know that have to work for those kind of projects…
Kitchens, Bathrooms, floors, wallpapers, furnitures, and even Billardstables (i’m right now working on a billards project)…
Ok, for architecture / short films, it can be a funny gadget, not for a lot of more industrial projects
Yup, I understand. That’s why I ended with “certainly worth investigating though”
In my CG friends, there’s no one working on web configurators like you, hence my statement, really dependent of my own point of view. I’m just prudent with tools that look amazing on a YouTube video demo, but that are far less amazing once in production … again, that doesn’t mean there’s nothing interesting to look
Note. Without such tools to apply in workflow or offer such service to clients, expertise & skill wise, proficiency with deep compositing is a must, which is not very common in archviz-biz.
IMO very welcome addition which can considerably cut down on production time, especially on the color/lighting studies.
It looks that you have said Candyman 3 times in front of a mirror!
Here is Víctor M. Feliz developer in Motiva, lets go step by step:
Thea render, I’m not part of the team but just did the 3dsmax plugin and the Colimo related internals etc, also I work in other third party projects like Anima V2.
Colimo is not dead but “production paused” I had the intention of release V2 last year its almost finished but some minors unfortunatly days have only 24 hours.
We use it a lot in sites like www.awlandsundry.com (go to design part) also some well known companies are using it on its workflow, unfortunatly not a very generic workflow.
I’ve spoke with Ondra sometimes to support Corona without.
I’m finished my new ‘toy’ really really happy with it and fully Corona compatible.
Thanks for the info. Glad to hear you’re doing fine.
Oh and totally forgot about Thea integration… sorry, my bad.
Looking forward to see what this ‘toy’ is.
Still finding RealCamera fun to work with, so if you had anything to do with, biig thanks
Couls be an awesome tool ! We need proper compositing passes to acheive this(proper diffuse filter, raw GI). Could be nice to have UV pass support to be able to tile some textures afterwards.
In fact the worflow is pretty simple, easily reproductible in nuke. We just need the right passes
Here is my last project : imagine using a Colimo-like tool to tell : “hey computer, here is the folder with all my textures, please render all the pictures for me, please !”…