collapse all geometry to basic forms

Anyone know of a good script to collapse all geometry to it’s basic mesh or polygon surface?

I have a scene with a mixture of geometry types (meshes, primitives, nurbs, grouped objects) and I want to collapse it all to it’s simplest form before sending it out to a consultant (I don’t want them getting all our tricks!).

Any ideas?

you can select all your meshes and then rightclick in the viewport (convert to editable mesh) for instance that will convert all selected objects, collapsing all modifiers.

or export it!

well by exporting it…you are almost guaranteed some undesired artifacts…

Utilities > Collapse

ok shame on me :smile:
But it’s an other old way.