I didn’t realize there was one. Can you point to the manpage for it? I don’t see it listed in the render node utilities.
I’m aware of things like remapColor and remapHSV, but not of a proper CC node.
thanks, looks like there are a few actually:
colorCorrect
colorCorrectTex
colorCorrection
of the three, colorCorrectTex looks like it fits the bill the best (it has gamma, gain, saturation, offset, clamp, and hue shift).
Any chance this might make its way out of the plugins and into the Maya Hypershade in the future? No reason to hide these little gems! Also “tilesTex” is pretty awesome. I’d love to see that graduate out of the plugins too!
colorCorrectTex is the V-Ray implementation of the colorCorrect lookdev node for Maya, so you can just go ahead use that one. It will be translated internally to colorCorrectTex anyways.
I used the colorCorrection node…and is it meant to be so sensitive? On the left in uncorrected, on right a contrast correction setting of 1.1 (1 being the default).