hi there,
we’ve rebuild our renderfarm, max8 sp3.
installed all plugs and so on,
but when render over network the color-correct plugin can’t found.
allways saying “missing dll color correct”.
rendering local on these machines works without problems.
the *.dlm is still in the plugins folder from max, but he can’t found. :?
do we have to relink any pathes or something like that?
best regards
jonas
i’m also using colorcorrect, without any problems. all our nodes have a local plugin.ini that points to a global plugin.ini.
…this way all nodes will always have the same paths and plugins - might not solve your problem, but it’s a good practice anyways…
kimgar:
i’m also using colorcorrect, without any problems. all our nodes have a local plugin.ini that points to a global plugin.ini.
…this way all nodes will always have the same paths and plugins - might not solve your problem, but it’s a good practice anyways…
Could you elaborate on how to implement that on the network? Steps involved in modifying the plugin.ini to point to global plugin ini..
Thanks
sure, first you will need to put all your plugins and a remote plugin.ini on a server accessible by all rendernodes.
the remote plugin.ini is basically the same as your original, except that all paths need to be exchanged with the server path
example:
[Directories]
Additional MAX plug-ins=\\server\max\plugins
moreplugs = \\server\max\moreplugs
then you create a plugin.ini locally on all rendernodes which points to the above remote_plugin.ini:
[Include]
remotePlugins=\\server\max\remote_plugin.ini
…hope that makes any sense
thats great
will try it, maybe it solves the problem.
thanks kimgar
Thanks for your answer!
We are going to try it too!
Do you think it would work with combustion plugins?
no prob, glad to help - hope it helps you out…
…about combustion i’m not sure, i guess it would work if it has a similar .ini file…
i would love to do this to the 3dsmax.ini as well, but i have yet to find a solution to that…