Color2bump and bump mtl equivalents

Corona equivalent to Vray materials/maps:

-color2bump - converts any input into 3ds max bump - this allows for example using color corrected maps as bump maps

-bump mtl - applies additional bump mapping to any material - for example you have a layered mtl with multiple materials using various bump maps, now instead of altering each of the materials one by one, you can add a new bump map globally, which will affect all of the materials

Very wanted features, but duplicates nonetheless:

Are we saying this is coming out in the next release?