Colorcorrect for max 2012 released

If you are waiting for it, it is finally released…

http://www.cuneytozdas.com/forum/topic.asp?TOPIC\_ID=791

no, thanks. :roll:

Indeed…

Yes, thanks. :grin:

No, please not again!
This is the worst piece of code ever to be written for max.
Its got everthing to bring your farm to a grinding halt:
memory leaks, stopping max from closing between jobs, missing versions,
everything you could possibly do wrong in a plugin, this has it all.
Someone even wrote a script to remove this from scenes.

It cost me so many work hours that i even started to hate the programmer on a personal level.

Hehehe…that seems a tad harsh given it was free :stuck_out_tongue:

Some people saying that MAX color correction is a shit compared to this, then the inverse…so what should i believe? :face_with_spiral_eyes:

I installed recently and uninstalled due to some freezes but really dont know if is worth having the max a native map…

We’re currently switching to something in-house. The main issue with ColorCorrect has been that you never new if a fix, a recompile for a new version etc. would be coming or not. So that could really be a showstopper for upgrading.

Regards,
Thorsten

I don’t blame the developer. After all it’s a free plugin. The problem is how a single corrupt plugin can ruin whole scenes files and material trees in max.
I pretty much stopped using 3rd party map plugins and modifiers (except vray’s of course) because of the color correct fiasco.

whats wrong with using maxes native colorcorrection map? i use it quite extensively with no error…there is no need for thisrd party plug anymore IMO

Thanks a lot !
I use this plugin and like it a lot. Even when buggy, I couldn’t stop using it and now feel happy to learn new version is there :slight_smile:

i think there were some limitations with original max color correct like clamping of the output or something. But now its all resolved and I personally don’t see a reason or need to have this plugin, provided how unstable it can be.

It is still wit a bug, even more serious.
I am on 3dsMax 2011 and every second time I click on the ColorCorrect in material editor, max crashes.
But I must state that the problem can be because of old material-map browser; I am using this instead of Autodesk one.

I switched back to the old beta version and the problem disappeared.