ColorCorrection makes HDRI monochrome

I am trying to adjust an HDRI in my Domelight to have less contrast, a little bit different colors etc. So I put it in a ColorCorrection map, but the moment I do that lighting becomes neutral and colorless.
I think that is a bug, right?
Is there another way to adjust saturation control with an HDRI?
using Vray Next GPU, btw.

Does it work with CPU because I remember being able to do that with CPU. Have you tried with an output map? Are you using the ColorCorrection (standard Max) or ColorCorrect map (plugin)

try sticking it in a multitexture (no idea if that would work on GPU though)

in VRayHDRI map >> RGB and Alpha source >> RGB output: intensity as gray
that gives you desaturated version. mix both in composite map.

Thanks for the suggestions.
I remember it working correctly in CPU, havent tested it yet. It has to work either way, thats what ColorCorrection is for. I am using the standard one btw, not the plugin.
I am now using a composite map with a grey color on top and set to color mode to adjust the saturation.
Also a good way to desaturate the lower half of HDRIs btw. Awesome :smile: