I have come across another scene that just sits at compiling geometry. If I delete the object it is stuck on it’ll just get stuck on the next thing. I reset the scene and collapsed everything, but it still gets stuck. I read other posts about this and they all have gone unsolved. Is there a solution for it and what is causing it?
It was a Wall & Tile material
Glad you got it sorted out. I may be mistaken but it often feels to me as if the render dialog is displaying the last successful operation and when it does get stuck it’s not showing what it really got held up on.
I’ve noticed that too and I hope Chaosgroup do something about it.
It would help if you can get me a scene to vlado@chaosgroup.com to confirm if we have fixed it.
Best regards,
Vlado
Here is a screen recording of what happens. I have to kill MAX.
Yes, I believe you
But I still need the scene.
Best regards,
Vlado
Will do, when I get a chance. It isn?t a consistent issue, but maybe you can reproduce it.
Maybe you forgot to tick off the displacement map in the material itself.
As Vizioen said. 90% of the time, when V-Ray is stuck on compiling geometry it is because there is a material with displacement active.
I did indeed have a Walls&Tile material with displacement enabled. I thought I checked that, but I guess I missed it.
The part that frustrates is you can’t cancel, you just have to wait or kill MAX.
have almost same issue with compiling geometry and static embree accelerator - tooks a lot of time and hanging for a while …
nothing special in the scene ,
in my scene freezes of compiling and embree caused by doors/windows , weird, geometry is ok, collapsed editable poly + uvw map (multi sub material)
I’m experiencing the same issues I have to kill max and sometimes even when I delete the object that causes the probleme, the scene still hangs while compiling geometry,
I’m currently ‘cleaning up’ a scene, object by object, that’s giving me the exact same problem after importing a couple of plants/forests that render fine in other scenes, its really annoying.
Unfortunately, I didn’t follow through on this and I didn’t get support my scene. Maybe one of you guys can get Choas support your scene. I am way past this project; it’s already archived and done.
It would help if someone actually provides us with a scene that has this issue.
Best regards,
Vlado
Hi Vlado, have just sent the file to you ,
thank you,
Hello Vlado, thanks for the support,
One of my viewport quads was set to ‘ORTHOGRAPHIC’ mode, and production rendering mode somehow went from my camera to this specific quad to render, so I turned it back in to ‘PERSPECTIVE’ mode just to check, and all objects on the scene rendered fine. Then I put it back to orthographic again and it did hang on ‘compiling geometry’ forever so I did have to kill max, I am now convinced this is what caused the problem this time.
The scene has little over 4 million polys, no displacement whatsoever. Thx!
Thanks, I can reproduce the problem and we are looking into it.
Best regards,
Vlado