Complex fresnel - for GPU

Hi, I think it will be nice to add support for ‘Complex Fresnel’ map/plugin. Many people often use the great Sigar material library.
The problem is that the V-Ray GPU have no support for it, which is a big bummer because more and more people are now switching to
GPU rendering and I think is important to keep it flexible as possible :slight_smile:

Thanks,
Dan :slight_smile:

The latest version of Siger’s materials support GPU. Well just about all the siger materials, except the metal ones. There is one new metal section that also supports GPU
Name has also been changed from VMPP to XMPP

Oh cool, I didn’t know.
Thanks!